Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

#10125 5 day N0

Start: Mar 25, 10:00
End: Mar 30, 20:00
Description:
  • Building levels: N0
  • Resource production: 0.8x
  • Beginner protection: 240 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Enabled
  • Watchtower: Disabled
  • Techology: 3 level (up to 15)
  • Nobleman: Packets, The building costs increase after the 2nd nobleman built
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 6.75 per player
  • Bonus villages: 0.25 per player
  • Speed of abandoned village growth: 0.15
  • Abandoned villages grow up to: 1750 points
  • Space between villages: increased
  • Max. tribe members: 5
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 200 ms
Victory conditions: Rank 1 tribe gains 100PP each for every member in top 10
Rank 2 tribe gains 25PP for every member in top 15

Rank 1 ODA wins 50PP
Speed: 75
Unit speed: 0.075
Sleep mode: Yes
Account sitting: No
Morale: Yes