Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [7] >9< [11] ... [986]

#10138 4 hour N0 Start Up

Start: Apr 02, 07:00
End: Apr 02, 10:19
Description:
  • Building levels: N0
  • Resource production: 1x
  • Beginner protection: 240 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 0 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 10 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: First player to 12154 points gains 100PP
Speed: 360
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10137 5 hour N2

Start: Apr 02, 01:30
End: Apr 02, 06:30
Description:
  • Building levels: N2
  • Resource production: 1.2x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 10 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 100
  • Barbarian villages: 7.5 per player
  • Bonus villages: 2.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100PP
Speed: 340
Unit speed: 0.275
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10136 4 hour N3 No Pain No Gain

Start: Apr 01, 21:00
End: Apr 02, 01:00
Description:
  • Building levels: N3
  • Resource production: 0.1x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 12 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 0 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1200 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100PP
Speed: 400
Unit speed: 0.25
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10135 5 hour N2 No barbs?

Start: Apr 01, 15:30
End: Apr 01, 20:30
Description:
  • Building levels: N2
  • Resource production: 10x
  • Beginner protection: 45 minutes
  • Paladin: No
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 3 level (up to 15)
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 0 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 30 ms
Victory conditions: Tribe with most villages wins 50PP each
Speed: 400
Unit speed: 0.15
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10134 3 hour SHP Barbs!

Start: Apr 01, 12:30
End: Apr 01, 15:00
Description:
  • Building levels: SHP
  • Resource production: 1x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Packets, The building costs increase after the 2nd nobleman built
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 18 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 250
  • Barbarian villages: 15 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 250 ms
Victory conditions: Player with most villages wins 100PP
Speed: 350
Unit speed: 0.3
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10133 4 hour N3

Start: Apr 01, 08:00
End: Apr 01, 12:00
Description:
  • Building levels: N3
  • Resource production: 2x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 20 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 3.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1600 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Rank 1 gains 100PP
Speed: 275
Unit speed: 0.475
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10132 7 hour N2

Start: Apr 01, 00:30
End: Apr 01, 07:30
Description:
  • Building levels: N2
  • Resource production: 1x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 18 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 8.3 per player
  • Bonus villages: 0.2 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 125 ms
Victory conditions: Rank 1 gains 100PP
Speed: 320
Unit speed: 0.175
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10131 4 hour N0

Start: Mar 31, 20:00
End: Apr 01, 00:00
Description:
  • Building levels: N0
  • Resource production: 1.4x
  • Beginner protection: 15 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 10 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 7.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100PP
Speed: 400
Unit speed: 0.325
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10130 5 hour N3

Start: Mar 31, 14:30
End: Mar 31, 19:30
Description:
  • Building levels: N3
  • Resource production: 0.9x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 10 level
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 100
  • Barbarian villages: 18 per player
  • Bonus villages: 2 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100PP
Speed: 200
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10129 4 hour N5 Bonus

Start: Mar 31, 10:00
End: Mar 31, 14:00
Description:
  • Building levels: N5
  • Resource production: 0.7x
  • Beginner protection: 30 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Enabled
  • Watchtower: Disabled
  • Techology: 3 level (up to 15)
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 0.01 per player
  • Bonus villages: 14.99 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 2500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 200 ms
Victory conditions: Rank 1 tribe gains 50PP each
Speed: 330
Unit speed: 0.35
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated