Speed Rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

former rounds
Current rounds
Planned rounds

#1030 2 day x 275

Start:Monday, 20/05/13 09:00
End:Wednesday, 22/05/13 09:00
Description:
Caution:
The farm limit is active. Per farm level, 2000 units are supported.

  • 45 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 5 villages. Duration 1 hour.
Requirements for victory:Top player receives 100 premium points
Rank 2 and 3 - 50 premium points each.


Speed:275
Unit speed:0.8
Sleep mode:Yes
Account sitting:Yes
Morale:Yes
Building queue:Yes

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