Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#1030 2 day x 275
|Start:||Monday, 20/05/13 09:00|
|End:||Wednesday, 22/05/13 09:00|
The farm limit is active. Per farm level, 2000 units are supported.
- 45 minutes beginner protection. Ratio protection active for the first 6 hours (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 5500 points.
- Coin academy.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 5 villages. Duration 1 hour.
|Requirements for victory:||Top player receives 100 premium points|
Rank 2 and 3 - 50 premium points each.
» Guest login