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Lead your city from the stone age through the centuries and forge a vast empire!
Heroes of History – Expand your city, gather mythical heroes and battle your way through history!
Rise of Cultures – Build your city, unlock old civilizations and fight strategic battles!
Explore a mysterious world, dive into adventures, and take care of your village!
Choose between elves and humans and build a mystical city in a fantasy world!
Build majestic cities, create a strong alliance, choose your patron god and conquer the world!
Tribal Wars 2 – build and fortify your medieval castle
Explore the wild frontier and experience exciting adventures and duels. The West awaits you!
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
| Start: | Oct 29,2012 09:00 |
| End: | Oct 31,2012 00:00 |
| Description: | The farm limit is active. Per farm level, 1000 units are supported.
|
| Victory conditions: | From 10am Tuesday 30th many mega bonus villages (halos) will be placed upon the world. The tribe capturing the most amount of halos by midnight on the 31st wins. Each player in the winning tribe receives 200pp each. Please see this thread for further details. |
| Speed: | 100 |
| Unit speed: | 0.7 |
| Sleep mode: | No |
| Account sitting: | Yes |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Oct 28,2012 15:00 |
| End: | Oct 28,2012 22:00 |
| Description: | NO nobling of barbarians.
|
| Victory conditions: | Top player receives 100 premium points |
| Speed: | 350 |
| Unit speed: | 0.4 |
| Sleep mode: | No |
| Account sitting: | Yes |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Oct 28,2012 08:00 |
| End: | Oct 28,2012 14:00 |
| Description: | Caution: No nobling. The farm limit is active. Per farm level, 1000 units are supported.
|
| Victory conditions: | Top player receives 100 premium points |
| Speed: | 400 |
| Unit speed: | 0.8 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Oct 27,2012 17:00 |
| End: | Oct 28,2012 00:00 |
| Description: | No nobling. The farm limit is active. Per farm level, 1000 units are supported.
|
| Victory conditions: | Top player receives 100 premium points |
| Speed: | 250 |
| Unit speed: | 1 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Oct 27,2012 10:00 |
| End: | Oct 27,2012 16:00 |
| Description: | No nobling. The farm limit is active. Per farm level, 1000 units are supported.
|
| Victory conditions: | |
| Speed: | 375 |
| Unit speed: | 0.5 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Oct 26,2012 21:00 |
| End: | Oct 27,2012 00:00 |
| Description: | Noblemen travel a maximum distance of 10 fields. The farm limit is active. Per farm level, 1000 units are supported. No nobling of barbarians. No restart after being nobled
|
| Victory conditions: | *Winner* = NiToOL |
| Speed: | 400 |
| Unit speed: | 0.8 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Oct 26,2012 08:30 |
| End: | Oct 26,2012 20:30 |
| Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported.
|
| Victory conditions: | Top player receives 100 premium points |
| Speed: | 300 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | Yes |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Oct 25,2012 22:00 |
| End: | Oct 26,2012 00:00 |
| Description: | The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 100 to 100 each time. *NO HAULS* NO barbarian nobling
|
| Victory conditions: | *Winner* = Shadow Play |
| Speed: | 400 |
| Unit speed: | 0.4 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Oct 25,2012 16:30 |
| End: | Oct 25,2012 20:30 |
| Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported.
|
| Victory conditions: | |
| Speed: | 400 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Oct 25,2012 10:00 |
| End: | Oct 25,2012 15:52 |
| Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported.
|
| Victory conditions: | First TRIBE to hold 10 villages for a period of 1 hour wins the round. If the winning conditions are not met by the end of the round, the tribe with the highest points wins the round. Players in the top tribe receive 50 premium points each. |
| Speed: | 285 |
| Unit speed: | 0.7 |
| Sleep mode: | No |
| Account sitting: | Yes |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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