Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

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#7557 raised start

Start: Apr 11, 15:00
End: Apr 11, 19:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7556 400 spd 0.65 Cat

Start: Apr 11, 10:30
End: Apr 11, 14:30
Description: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 20 minutes beginner protection.
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • Units outside villages cannot be scouted
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 5000 points.
  • 3-member tribe limit.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 6.0 hours.

Top player receives 100 premium points

Victory conditions: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details.
No Co Playing

Speed: 400
Unit speed: 0.65
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7555 night round

Start: Apr 11, 00:01
End: Apr 11, 10:00
Description:
Victory conditions:
Speed: 300
Unit speed: 0.6
Sleep mode: No
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7554 12Hr Half Price Nobles

Start: Apr 10, 11:30
End: Apr 10, 23:30
Description:
  • 30 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Units outside villages cannot be scouted
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 2-member tribe limit. No outside support.
  • Random starting location.
  • Militia not active.
Victory conditions:
Speed: 175
Unit speed: 0.6
Sleep mode: No
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7553 2 days x200

Start: Apr 08, 10:00
End: Apr 10, 10:00
Description:
Victory conditions: Top player receives 200pp, players in the top tribe with 30 or more villages receive 30pp each
Speed: 200
Unit speed: 0.7
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7552 Night round

Start: Apr 08, 01:00
End: Apr 08, 09:00
Description:
Victory conditions:
Speed: 200
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7551 X400

Start: Apr 07, 20:00
End: Apr 08, 00:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7550 6 mine start

Start: Apr 07, 15:00
End: Apr 07, 19:00
Description:
Victory conditions:
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7549 Night round

Start: Apr 07, 00:00
End: Apr 07, 09:00
Description:
Victory conditions:
Speed: 200
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7548 Raised start

Start: Apr 06, 21:00
End: Apr 06, 23:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated