Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [264] >266< [268] ... [1004]

#7727 3 hour N1 tribe Res boost

Start: Jul 15,2021 21:40
End: Jul 16,2021 00:40
Description:
  • Building levels: N1
  • Resource production: 3x
  • Beginner protection: 45 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    14000 15000 12500
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 70 fields
  • Conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 6 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.8
  • Abandoned villages grow up to: 3000 points
  • Space between villages: increased
  • Max. tribe members: 4
  • No tribe leave: Enabled
  • Outside support block: No, sending
  • Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 200 ms
Victory conditions: Highest points as tribe wins 50pp/member
Speed: 350
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7726 2 hour N3 Warmonger round

Start: Jul 15,2021 19:20
End: Jul 15,2021 21:20
Description:
  • Building levels: N3
  • Resource production: 1x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Enabled
  • Watchtower: Disabled
  • Techology: 10 level
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 100 fields
  • Conquering barbarian villages: Enabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 4 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 2500 points
  • Space between villages: normal
  • Max. tribe members: 2
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Highest in both ODA and points wins 50PP
Speed: 350
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7725 2 hour N9 Lightning

Start: Jul 15,2021 17:00
End: Jul 15,2021 19:00
Description:
  • Building levels: N9
  • Resource production: 1x
  • Beginner protection: 15 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 27 - 42
  • Nobleman max distance: 2000 fields
  • Conquering barbarian villages: Enabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 250
  • Barbarian villages: 5 per player
  • Bonus villages: 2.5 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, arrival
  • Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Disabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 0 ms
Victory conditions: Rank 1 points wins 50pp
Speed: 400
Unit speed: 1
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7723 3h N4 three little piglets

Start: Jul 15,2021 08:20
End: Jul 15,2021 11:30
Description:
  • Building levels: N4
  • Resource production: 1x
  • Beginner protection: 15 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 3 level (up to 15)
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 700 fields
  • Conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 5 per player
  • Bonus villages: 1.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 2500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, arrival
  • Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Highest points wins.
Speed: 400
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7722 2 hour N9 Bash

Start: Jul 15,2021 06:00
End: Jul 15,2021 08:00
Description:
  • Building levels: N9
  • Resource production: 1x
  • Beginner protection: 10 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 0 fields
  • Conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 150
  • Barbarian villages: 4 per player
  • Bonus villages: 2 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 2500 points
  • Space between villages: reduced
  • Max. tribe members: 2
  • No tribe leave: Enabled
  • Outside support block: No, sending
  • Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Bash round, highest ODA wins 50pp
Speed: 400
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7724 4 hour N1 No hauls

Start: Jul 15,2021 01:40
End: Jul 15,2021 04:53
Description:
  • Building levels: N1
  • Resource production: 6x
  • Beginner protection: 15 minutes
  • Paladin: No
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 2000 fields
  • Conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 3 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.6
  • Abandoned villages grow up to: 3000 points
  • Space between villages: normal
  • Max. tribe members: 2
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: First to 5 villages and holds for an hour wins the round and 50pp (otherwise highest wins)
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7721 N1 Regular round

Start: Jul 14,2021 21:20
End: Jul 15,2021 01:00
Description:
  • Building levels: N1
  • Resource production: 1x
  • Beginner protection: 15 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 1000 fields
  • Conquering barbarian villages: Disabled
  • Fake limit (%pop): 0 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 7 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 3000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: No, sending
  • Friendly fire: Disabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Rank 1 in points wins 100pp
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7719 3 days x250

Start: Jul 12,2021 09:00
End: Jul 14,2021 21:00
Description:
Victory conditions: Top player receives 100 premium points
Speed: 250
Unit speed: 1
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7718 11 Hour Night Speed

Start: Jul 11,2021 21:30
End: Jul 12,2021 08:30
Description: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 10 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 5 Market, Level 5 Stable, Level 5 Wall.
  • 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions: Top tribe receives 50 premium points each

Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7717 8 Hour No Haul

Start: Jul 11,2021 13:00
End: Jul 11,2021 21:00
Description:
  • Increased starting build: Level 10 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 5 Market, Level 5 Stable, Level 5 Wall.
  • 15 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions: Top player receives 100 premium points

Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated