Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [32] >34< [36] ... [1107]

#11116 4 hour N2

Start: Apr 15, 20:30
End: Apr 16, 00:30
Description:
  • Building levels: N2
  • Resource production: 1.5x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 19.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1250 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 350
Unit speed: 0.15
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11115 5 day N2

Start: Apr 10, 20:00
End: Apr 15, 20:00
Description:
  • Building levels: N2
  • Resource production: 4x
  • Beginner protection: 1440 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Packets, The first 3 nobleman have constant building costs, the 4th costs 4 times as many resources, the 5th 5 times
    7000 7500 6250
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 60 per player
  • Bonus villages: 5 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 1000 points
  • Space between villages: normal
  • Max. tribe members: 5
  • No tribe leave: Disabled
  • Outside support block: Uber, arrival
  • NO Friendly fire: Disabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 150
Unit speed: 0.15
Sleep mode: Yes
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11113 10 Day N1

Start: Apr 01, 07:00
End: Apr 10, 19:00
Description:
  • Building levels: N1
  • Resource production: 1.8x
  • Beginner protection: 720 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 3 level (up to 15)
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 750
  • Barbarian villages: 7.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.25
  • Abandoned villages grow up to: 2500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 75
Unit speed: 0.125
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11114 4hr N1

Start: Mar 31, 18:30
End: Mar 31, 22:30
Description:
  • Building levels: N1
  • Resource production: 8x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 6 per player
  • Bonus villages: 2 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1000 points
  • Space between villages: reduced
  • Max. tribe members: 4
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Disabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11112 8 hour N2 solo Standard Barbler

Start: Mar 28, 22:30
End: Mar 29, 06:30
Description:
  • Building levels: N2
  • Resource production: 1x
  • Beginner protection: 120 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 9.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1800 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 300
Unit speed: 0.35
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11111 4hr N3

Start: Mar 28, 18:00
End: Mar 28, 22:00
Description:
  • Building levels: N3
  • Resource production: 1x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 2 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 10 per player
  • Bonus villages: 2 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 5000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11110 4hr N0

Start: Mar 28, 13:00
End: Mar 28, 17:00
Description:
  • Building levels: N0
  • Resource production: 2x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 8.5 per player
  • Bonus villages: 8.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions:
Speed: 400
Unit speed: 0.2
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11109 2 day N9

Start: Mar 26, 12:00
End: Mar 28, 12:00
Description:
  • Building levels: N9
  • Resource production: 3.1333333333333333x
  • Beginner protection: 60 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Enabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 5 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 10 per player
  • Bonus villages: 10 per player
  • Speed of abandoned village growth: 1
  • Abandoned villages grow up to: 1000 points
  • Space between villages: reduced
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 300
Unit speed: 0.6
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11108 4hr N0

Start: Mar 26, 07:00
End: Mar 26, 11:00
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 340
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11107 8hr N0

Start: Mar 25, 22:00
End: Mar 26, 06:00
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 340
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated