Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [462] >464< [466] ... [1164]

#7335 raised start

Start: Dec 28,2020 15:00
End: Dec 28,2020 18:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7334 x400

Start: Dec 28,2020 10:00
End: Dec 28,2020 14:00
Description:
Victory conditions: Top player receives 100pp
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7330 night round

Start: Dec 28,2020 01:00
End: Dec 28,2020 09:00
Description:
Victory conditions:
Speed: 200
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7319 x400

Start: Dec 27,2020 20:00
End: Dec 28,2020 00:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7333 6 mine start

Start: Dec 27,2020 16:30
End: Dec 27,2020 19:30
Description:
Victory conditions:
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7332 cluster x300

Start: Dec 27,2020 10:00
End: Dec 27,2020 16:00
Description:
Victory conditions: Top player receives 100pp
Speed: 300
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7329 night round

Start: Dec 27,2020 01:00
End: Dec 27,2020 09:00
Description:
Victory conditions:
Speed: 200
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7318 (1) round 1 .slo vs .ro

Start: Dec 26,2020 20:00
End: Dec 27,2020 00:00
Description: https://challonge.com/4cd3va5p
Player limit: 10
Victory conditions: This is a closed round https://forum.tribalwars.co.uk/index.php?threads/5v5-tourney.26713/#post-472450
Speed: 360
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7342 Heavenly halos

Start: Dec 26,2020 10:30
End: Dec 26,2020 19:30
Description: Caution: Noblemen travel a maximum distance of 50 fields.
The farm limit is active. Per farm level, 500 units are supported.

  • Increased starting build: Level 3 HQ, Level 5 Farm, Level 8 Warehouse, Level 3 Smithy, Level 8 Timber camp, Level 8 Clay pit, Level 8 Iron mine, Level 3 Market, Level 5 Hiding place.
  • 50 minutes beginner protection. Ratio protection active for the first (20 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Church active.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs grow to 1500 points.
  • Coin academy.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Player with the most "Halos"receives 200 premium points Player finishing 2nd receives 100 premium points

Victory conditions: The player with the most "halos" (bonus vills) wins the round
Speed: 200
Unit speed: 0.8
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7341 Rudolph Runs Riot

Start: Dec 24,2020 10:30
End: Dec 26,2020 10:00
Description: Caution: Noblemen travel a maximum distance of 40 fields.
The farm limit is active. Per farm level, 200 units are supported.

  • 50 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Units outside villages cannot be scouted
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2500 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 6.0 hours.

Top 30 get 10 premium points each plus 1 point per village (3k average) on top (must have at least 1 village of 3K)
Victory conditions:
Speed: 150
Unit speed: 0.6
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated