Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [727] >729< [731] ... [989]

#2776

DETAILS

Start: Aug 18,2015 10:00
End: Aug 18,2015 15:00
Description:
Caution:
Noblemen travel a maximum distance of 15 fields.
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 6 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 25 minutes beginner protection.
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 500 points.
  • Packet academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.

Active Premium Features:PA:AM:FA:BTR:BCR:PB:ME
Milliseconds:YES
Attack Gap:150
Support Gap:150

#ukspeed
Victory conditions:
For details of this tournament please refer to this thread.
You need to register your tribes TAG to be part of this tournament
Details can be found here
Speed: 325
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#2775

Start: Aug 18,2015 00:00
End: Aug 18,2015 08:00
Description: Caution: Noblemen travel a maximum distance of 100 fields.

  • 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions:
Speed: 200
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#2801

DETAILS

Start: Aug 17,2015 19:30
End: Aug 17,2015 23:30
Description:
Caution:
The farm limit is active. Per farm level, 1000 units are supported.

  • 35 minutes beginner protection.
  • Paladin active (no items)
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Packet academy. Nobleman prices are constant.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.

Active Premium Features:PA:AM:FA:BTR:BCR:PB:ME
Milliseconds:YES
Attack Gap:150
Support Gap:150

#ukspeed
Victory conditions:
For details of this tournament please refer to this thread.
You need to register your tribes TAG to be part of this tournament
Details can be found here
Speed: 271
Unit speed: 1
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#2800

DETAILS

Start: Aug 17,2015 16:00
End: Aug 17,2015 19:00
Description:
  • Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
  • 20 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 2500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.

Active Premium Features:PA:AM:FA
Milliseconds:YES
Attack Gap:150
Support Gap:150

#ukspeed
Victory conditions:
For details of this tournament please refer to this thread.
You need to register your tribes TAG to be part of this tournament
Details can be found here
Speed: 375
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#2774

DETAILS

Start: Aug 17,2015 10:00
End: Aug 17,2015 15:00
Description:
Caution:
The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
  • 25 minutes beginner protection.
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.

Active Premium Features:PA:AM:FA
Milliseconds:YES
Attack Gap:150ms
Support Gap:150ms

#ukspeed
Victory conditions:
For details of this tournament please refer to this thread.
You need to register your tribes TAG to be part of this tournament
Details can be found here
Speed: 300
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#2773 night round

Start: Aug 17,2015 01:00
End: Aug 17,2015 09:00
Description: Caution: Noblemen travel a maximum distance of 100 fields.

  • Increased starting build: Level 20 HQ, Level 30 Farm, Level 20 Warehouse, Level 15 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Market, Level 10 Stable, Level 5 Wall.
  • 15 minutes beginner protection. Ratio protection active for the first 20 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 800 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions:
Speed: 100
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#2772 5 village start

Start: Aug 16,2015 21:00
End: Aug 17,2015 00:00
Description: Caution: Noblemen travel a maximum distance of 100 fields.
No Hauls No Barb Nobling.

  • Increased starting build: Level 20 HQ, Level 30 Farm, Level 30 Warehouse, Level 1 Rally point, Level 25 Barracks, Level 20 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 10 Market, Level 5 Stable, Level 10 Wall.
  • 15 minutes beginner protection. Ratio protection active for the first 25 minutes (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions:
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#2771 cluster x300

Start: Aug 16,2015 16:00
End: Aug 16,2015 20:00
Description: Caution: Noblemen travel a maximum distance of 15 fields.

  • 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions:
Speed: 300
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#2770 x400

Start: Aug 16,2015 10:00
End: Aug 16,2015 15:00
Description: Caution: Noblemen travel a maximum distance of 75 fields.

  • Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
  • 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions:
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#2769 night round

Start: Aug 15,2015 22:00
End: Aug 16,2015 09:00
Description: Caution: Noblemen travel a maximum distance of 100 fields.

  • 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions:
Speed: 200
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated