Play now
Lead your city from the stone age through the centuries and forge a vast empire!
Heroes of History – Expand your city, gather mythical heroes and battle your way through history!
Rise of Cultures – Build your city, unlock old civilizations and fight strategic battles!
Explore a mysterious world, dive into adventures, and take care of your village!
Choose between elves and humans and build a mystical city in a fantasy world!
Build majestic cities, create a strong alliance, choose your patron god and conquer the world!
Tribal Wars 2 – build and fortify your medieval castle
Explore the wild frontier and experience exciting adventures and duels. The West awaits you!
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
| Start: | Nov 09,2016 11:00 |
| End: | Nov 10,2016 11:00 |
| Description: | Caution: Noblemen travel a maximum distance of 100 fields.
|
| Victory conditions: | |
| Speed: | 250 |
| Unit speed: | 0.7 |
| Sleep mode: | No |
| Account sitting: | Yes |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Nov 07,2016 10:00 |
| End: | Nov 09,2016 10:00 |
| Description: | Caution: Noblemen travel a maximum distance of 100 fields.
|
| Victory conditions: | Top player receives 200 premium points. Players in the top tribe receive 30 premium points each. Player in the top tribe must be in the top 50 and have at least 25 villages to receive a prize. |
| Speed: | 200 |
| Unit speed: | 0.7 |
| Sleep mode: | Yes |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Nov 06,2016 21:00 |
| End: | Nov 07,2016 00:00 |
| Description: | |
| Victory conditions: | |
| Speed: | 400 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Nov 06,2016 16:00 |
| End: | Nov 06,2016 20:00 |
| Description: | Caution: Noblemen travel a maximum distance of 75 fields. Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine. 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent). Paladin active (no items) Archers active. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 1500 points. Coin academy. 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia active to maximum 2 villages. Duration 1.0 hours. |
| Victory conditions: | |
| Speed: | 400 |
| Unit speed: | 0.4 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Nov 06,2016 10:00 |
| End: | Nov 06,2016 15:00 |
| Description: | 5 village start, no hauls, raised start |
| Victory conditions: | |
| Speed: | 350 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Nov 05,2016 19:00 |
| End: | Nov 05,2016 23:00 |
| Description: | Caution: Noblemen travel a maximum distance of 100 fields. NO NOBLING BARBS LOYALTY IS REDUCED EACH TIME BY 100 Increased starting build: Level 20 HQ, Level 30 Farm, Level 20 Warehouse, Level 15 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Market, Level 10 Stable, Level 5 Wall. 15 minutes beginner protection. Ratio protection active for the first 20 minutes (10 per cent). Paladin active (no items) No archers. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 800 points. Coin academy. 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia not active. |
| Victory conditions: | |
| Speed: | 400 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Nov 05,2016 14:00 |
| End: | Nov 05,2016 18:00 |
| Description: | Increased starting build: Level 6 HQ, Level 6 Farm, Level 6 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine. 20 minutes beginner protection. No paladin No archers. 15-tech smithy (3 levels per technology). Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 500 points. Packet academy. 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia not active. |
| Victory conditions: | |
| Speed: | 375 |
| Unit speed: | 0.85 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Nov 05,2016 10:00 |
| End: | Nov 05,2016 13:00 |
| Description: | Caution: Noblemen travel a maximum distance of 100 fields. Increased starting build: Level 20 HQ, Level 30 Farm, Level 20 Warehouse, Level 15 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Market, Level 10 Stable, Level 5 Wall. 15 minutes beginner protection. Ratio protection active for the first 20 minutes (10 per cent). Paladin active (no items) No archers. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 800 points. Coin academy. 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia not active. |
| Victory conditions: | |
| Speed: | 400 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Nov 04,2016 17:00 |
| End: | Nov 04,2016 22:00 |
| Description: | Caution: Noblemen travel a maximum distance of 75 fields. Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine. 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent). Paladin active (no items) Archers active. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 1500 points. Coin academy. 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia active to maximum 2 villages. Duration 1.0 hours. |
| Victory conditions: | |
| Speed: | 400 |
| Unit speed: | 0.4 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Nov 04,2016 10:00 |
| End: | Nov 04,2016 16:00 |
| Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported. 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent). Paladin active (no items) Archers active. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 1500 points. 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia active to maximum 2 villages. Duration 1.0 hours. |
| Victory conditions: | |
| Speed: | 350 |
| Unit speed: | 0.7 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
This site is protected by hCaptcha and its Privacy Policy and Terms of Service apply.