Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

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#3583 night round

Start: Sept 11,2016 22:00
End: Sept 12,2016 09:00
Description:
Victory conditions:
Speed: 200
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3582 cluster x350

Start: Sept 11,2016 15:00
End: Sept 11,2016 20:00
Description:
Victory conditions:
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3581 x400

Start: Sept 11,2016 10:00
End: Sept 11,2016 14:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3580 x400

Start: Sept 10,2016 17:00
End: Sept 10,2016 22:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3579 cluster x350

Start: Sept 10,2016 10:00
End: Sept 10,2016 16:00
Description: Caution: Noblemen travel a maximum distance of 15 fields. 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent). Paladin active (no items) Archers active. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 3000 points. Coin academy. 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions: top player receives 100pp
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3578 x400 raised start

Start: Sept 09,2016 21:00
End: Sept 10,2016 01:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3577 x400

Start: Sept 09,2016 15:30
End: Sept 09,2016 20:30
Description:
Victory conditions:
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3576 1 day x 250

Start: Sept 08,2016 10:00
End: Sept 09,2016 10:00
Description:
Victory conditions:
Speed: 250
Unit speed: 0.7
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3575 x400

Start: Sept 07,2016 18:00
End: Sept 07,2016 22:00
Description: Caution: Noblemen travel a maximum distance of 75 fields. Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine. 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent). Paladin active (no items) Archers active. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 1500 points. Coin academy. 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions:
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3574 x400

Start: Sept 07,2016 11:00
End: Sept 07,2016 17:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated