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Lead your city from the stone age through the centuries and forge a vast empire!
Heroes of History – Expand your city, gather mythical heroes and battle your way through history!
Rise of Cultures – Build your city, unlock old civilizations and fight strategic battles!
Explore a mysterious world, dive into adventures, and take care of your village!
Choose between elves and humans and build a mystical city in a fantasy world!
Build majestic cities, create a strong alliance, choose your patron god and conquer the world!
Tribal Wars 2 – build and fortify your medieval castle
Explore the wild frontier and experience exciting adventures and duels. The West awaits you!
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
| Start: | Aug 15,2014 11:00 |
| End: | Aug 15,2014 17:00 |
| Description: | No nobling. The farm limit is active. Per farm level, 150 units are supported.
|
| Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Top player receives 100 premium points |
| Speed: | 400 |
| Unit speed: | 0.5 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Aug 14,2014 10:00 |
| End: | Aug 15,2014 10:00 |
| Description: | The farm limit is active. Per farm level, 1000 units are supported. Night bonus:Active 3-6am (Defence x 2)Premium Features available:PA/AM/FA
|
| Victory conditions: | Top player receives 100 premium points |
| Speed: | 375 |
| Unit speed: | 0.4 |
| Sleep mode: | Yes |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Aug 14,2014 01:00 |
| End: | Aug 14,2014 09:00 |
| Description: | Caution: Noblemen travel a maximum distance of 50 fields. No Hauls
|
| Victory conditions: | |
| Speed: | 200 |
| Unit speed: | 0.8 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Aug 13,2014 23:00 |
| End: | Aug 14,2014 00:00 |
| Description: | No nobling of barbarians 2 village start Noblemen reduce loyalty by 100 to 100 each time.
|
| Victory conditions: | |
| Speed: | 375 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Aug 13,2014 10:00 |
| End: | Aug 13,2014 22:00 |
| Description: | Caution: Noblemen travel a maximum distance of 50 fields. The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 25 to 25 each time.
|
| Victory conditions: | Top player receives 100 premium points |
| Speed: | 200 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Aug 12,2014 23:00 |
| End: | Aug 13,2014 09:00 |
| Description: | No Hauls. The farm limit is active. Per farm level, 1000 units are supported.
|
| Victory conditions: | |
| Speed: | 150 |
| Unit speed: | 0.5 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Aug 12,2014 17:00 |
| End: | Aug 12,2014 22:00 |
| Description: | The farm limit is active. Per farm level, 500 units are supported.
|
| Victory conditions: | |
| Speed: | 350 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | No |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Aug 12,2014 11:00 |
| End: | Aug 12,2014 16:00 |
| Description: | The farm limit is active. Per farm level, 1000 units are supported.
|
| Victory conditions: | |
| Speed: | 350 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Aug 11,2014 23:00 |
| End: | Aug 12,2014 10:00 |
| Description: |
|
| Victory conditions: | |
| Speed: | 201 |
| Unit speed: | 0.4 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
| Start: | Aug 11,2014 10:00 |
| End: | Aug 11,2014 22:00 |
| Description: | 2 Hills will be created at 6pm.
|
| Victory conditions: | Winner receives 100 premium points Winner: The player holding the most Hills at the time of round closing. In the event of a tie for 'most Hills', the player with the highest Opponents Defeated as Attacker will receive the prize. |
| Speed: | 350 |
| Unit speed: | 0.6 |
| Sleep mode: | No |
| Account sitting: | No |
| Morale: | Yes |
| Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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