Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

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#7755 Raised Start Battle

Start: Jul 25,2021 09:00
End: Jul 25,2021 13:00
Description:
  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 15 Barracks, Level 15 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 10 Market, Level 10 Stable, Level 5 Wall, Level 1 Workshop, Level 1 Hiding place.
  • 10 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 3000 points.
  • Coin academy.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions:
Speed: 350
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7754 Overnight Cluster

Start: Jul 24,2021 22:30
End: Jul 25,2021 08:30
Description: Caution: Noblemen travel a maximum distance of 25 fields.

  • 30 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions:
Speed: 250
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7747 4 hour N1 Team Deathmatch

Start: Jul 24,2021 17:40
End: Jul 24,2021 22:00
Description: Round starts at 18:00 BST (17:00 GMT ; 19:00 CET)

TEAM DEATHMATCH: NO RESTARTS; RANDOM TRIBE

  • Building levels: N1
  • Resource production: 1.67x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    14000 15000 12500
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 30 fields
  • Conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 300
  • Barbarian villages: 5 per player
  • Bonus villages: 2 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 3000 points
  • Space between villages: normal
  • Max. tribe members: 1000
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Disabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Top 10 of survivors of winning tribe gain 50pp each
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7753 400 spd .5 Bash No haul Raised start

Start: Jul 24,2021 13:00
End: Jul 24,2021 17:15
Description: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 25 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Units outside villages cannot be scouted
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • No extra barbarian villages are created. No bonus villages. Barbs grow to 1500 points.
  • 3-member tribe limit.
  • Random starting location.
  • Militia active to maximum 2 villages. Duration 6.0 hours.

farm. More than that fights with reduced efficiency. Details.
Top player receives 100 premium points

Victory conditions:
Speed: 400
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7752 Cat Round x400

Start: Jul 24,2021 08:30
End: Jul 24,2021 12:30
Description: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 30 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player.Top player receives 100 premium points

Speed: 400
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7751 Night x300 Half priced nobles

Start: Jul 23,2021 21:00
End: Jul 24,2021 08:00
Description:
  • Increased starting build: Level 5 HQ, Level 5 Farm, Level 10 Warehouse, Level 5 Barracks, Level 3 Smithy, Level 4 Timber camp, Level 4 Clay pit, Level 4 Iron mine.
  • 20 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions:
Speed: 300
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7750 2 Day 200 Speed

Start: Jul 22,2021 08:30
End: Jul 23,2021 20:30
Description: Caution: Noblemen travel a maximum distance of 25 fields.

  • 30 minutes beginner protection.
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Barbs and advanced bonus villages grow to 1500 points.
  • Packet academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions: Top player receives 100 premium points

Speed: 200
Unit speed: 0.6
Sleep mode: Yes
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7749 Overnight Cluster

Start: Jul 21,2021 21:00
End: Jul 22,2021 08:00
Description: Caution: Noblemen travel a maximum distance of 25 fields.

  • 30 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions:
Speed: 300
Unit speed: 0.6
Sleep mode: No
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7746 12 hour N1 cluster

Start: Jul 19,2021 22:50
End: Jul 20,2021 12:00
Description:
  • Building levels: N1
  • Resource production: 2x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Enabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Conquering barbarian villages: Enabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 1000
  • Barbarian villages: 150 per player
  • Bonus villages: 40 per player
  • Speed of abandoned village growth: 0.99
  • Abandoned villages grow up to: 3000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: First to 500K points and 100 villages will win 100pp after holding 1 hour

sleep mode

You have to announce going to sleep 20 minutes in advance

Minimum sleep time is 2 hours

Max is 5 hours

Minimum awake time is 4 hours

Max is 13 hours

meeting the winning conditions will prevent you from sleeping

Speed: 250
Unit speed: 1
Sleep mode:
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7745 2 hour N9 No Pain No Gain

Start: Jul 19,2021 20:20
End: Jul 19,2021 22:30
Description: Farming, farming and more farming!
  • Building levels: N9
  • Resource production: 0.234x
  • Beginner protection: 15 minutes
  • Paladin: No
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 100 fields
  • Conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 7 per player
  • Bonus villages: 3 per player
  • Speed of abandoned village growth: 0.6
  • Abandoned villages grow up to: 6000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, arrival
  • Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100pp
Speed: 300
Unit speed: 4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated