Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [371] >373< [375] ... [1107]

#7675 2 hour N1

Start: Jul 03,2021 17:00
End: Jul 03,2021 19:00
Description: N1 Start
  • 100ms attack/support gap
  • 15 minutes BP
  • No paladin
  • No archers
  • Simple Tech
  • No tribes
  • No farm limit
  • 1% pop Fake limit
  • Barbs grow to 2500
  • No militia
  • Gold Coins
  • Map 75x75
  • 5/2 barb/bonus per player
  • Reduced distance
  • Choose start direction
Victory conditions:
Speed: 350
Unit speed: 0.65
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7674 8 hour regular ol' speed

Start: Jul 03,2021 08:30
End: Jul 03,2021 16:30
Description: Raised start: HQ 10, Farm 10, WH 10, RP 1, Rax 10, Stable 5, WS 3, Mines 10, Wall 5, HP 1, Statue 1.
  • 50ms attack gap
  • 20min BP
  • Paladin no items
  • No archers
  • Simple tech
  • 1000 unit/lvl farm limit
  • 1% pop fake limit
  • Barbs grow to 3000p
  • Militia active max 750
  • Gold coins
  • 3-member tribe limit no leaving
  • No outside support 'arrival' type
  • 200x200 mapsize
  • Reduced distance between villages
  • 6/2 barb/bonus spawn
  • Choose start direction
Victory conditions:
Speed: 300
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7673 8 hour tribe cat round

Start: Jul 03,2021 00:00
End: Jul 03,2021 08:00
Description:
  • Raised start: HQ 20, Farm 25, WH 25, RP 1, Rax 20, Stable 10, WS 5, Mines 25, Smithy 15, HP 1
  • Caution! No nobling this round!
  • 2 village start
  • 100ms attack/support gap
  • 30min BP
  • No Paladin
  • Archers enabled
  • 10-tech
  • 500 units/lvl farm limit
  • 1% pop fake limit
  • Barbs grow to 2500p
  • Hauls on
  • Militia on, max 500
  • 3-member tribe limit, no leaving
  • 100x100 map size
  • Normal distance between villages
  • 5/1.5 barb/bonus village/player
  • Select start direction
Victory conditions: Tribe with highest points wins 50pp each
Speed: 250
Unit speed: 0.85
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7672 4 hours 'free for all'

Start: Jul 02,2021 19:30
End: Jul 02,2021 23:30
Description: Raised start: HQ 20, Farm 20, WH 20, mines 20, Rax 20, stable 10, WS 5, smith 15, RP 1, HP 1, Market 5, Wall 10
  • 50ms attack/support gap
  • 20 minutes BP
  • No Paladin
  • No Archers
  • 3-tech level
  • No farm limit
  • 1% of pop fake limit
  • Barbs grow to 3000p
  • Militia 20/lvl for max. 300
  • Gold coins 80% price
  • Noblemen travel max. 75 fields
  • No tribes
  • Map 100x100
  • 4/1 barb/bonus spawn per player
  • 300 barb core spawn
  • Reduced distance between villages
  • select start direction
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7671 400x bash

Start: Jul 02,2021 13:30
End: Jul 02,2021 17:30
Description: Caution: No nobling. Farm limit 150 defensive units/farm lvl.
  • 30 minutes beginner protection
  • Archers
  • Paladin (no items)
  • Simple tech
  • Barbs and bonus villages grow to 3000 points
  • Raised start: HQ 20, Farm 25, WH 25, Mines 25, Rax 15, Stable 10, Workshop 5, Wall 10, Rally point 1, hiding place 1
  • Militia active 50u/lvl
  • Fake limit of 1% minimum
  • 3-member tribe limit, no leaving, no attacking tribemates
  • Choose start direction
  • 100x100 map size
  • 200 inner barb spawn
  • 4/1 barb/bonus spawn per player
  • Normal distance between villages
Victory conditions: Bash round. Opponents defeated as attacker wins the round.
Speed: 400
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7670 X400 raised start

Start: Jul 02,2021 09:00
End: Jul 02,2021 13:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7669 8 hours x300 Half priced nobles

Start: Jul 02,2021 00:30
End: Jul 02,2021 08:30
Description:
  • Increased starting build: Level 5 HQ, Level 5 Farm, Level 10 Warehouse, Level 5 Barracks, Level 3 Smithy, Level 4 Timber camp, Level 4 Clay pit, Level 4 Iron mine.
  • 20 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions:
Speed: 300
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7668 Raised Start Battle

Start: Jul 01,2021 18:00
End: Jul 02,2021 00:00
Description:
  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 15 Barracks, Level 15 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 10 Market, Level 10 Stable, Level 5 Wall, Level 1 Workshop, Level 1 Hiding place.
  • 10 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and bonus villages grow to 3000 points.
  • Coin academy.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions:
Speed: 350
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7667 2 days of conquest

Start: Jun 30,2021 18:00
End: Jun 30,2021 22:07
Description:
  • Coins cost 5% of normal price!
  • Loyalty increase is set to 75%!
  • 3 village slightly raised start!
  • Achievements active
  • 50ms attack & support gap
  • Farm limit 1500
  • Militia active
  • Archers
  • Simple tech
  • No barbling
  • Barbs grow till 2750p
  • Sleep is active (min 1h, max 5h)
  • 2 member tribe, no leaving
  • Can send support out, but will only arrive in allied villages!
Victory conditions: First to 25 villages and 1 500 000 ODA wins 200pp
Speed: 275
Unit speed: 0.7
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7666 8 hour short distance nobles

Start: Jun 30,2021 09:00
End: Jun 30,2021 17:00
Description: Noblemen only travel 20 squares this round!
  • Raised start
  • 10-tech
  • Archers
  • Church
  • No Militia
  • Coins + half priced nobles
  • Barbs grow to 3000 points
  • 2 member tribelimit + tribelock
  • Achievements are active
Victory conditions:
Speed: 300
Unit speed: 0.733
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated